Devlin Brien
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Type Player Character
Player Cyan R
Character Information
Name Devlin Brien
Race Human
Class(es) Profound Slayer, Bladesinging Wizard, Transmutation Wizard
Background Sage
Sex Male
Age 32
Alignment Lawful Good
Family Scarlet Brien (mother)
Cane Ablebody (father(estranged))
David Evans (uncle)
Affiliations The Stampede (current)
Emorian Empire (Emperor)
Cigam Order (previous)
Place(s) Ivory Crest (base)
Languages Common, Celestial, Elvish, Mountaineer, Gnomish
Status Alive
Stats
Level 25 (10 Slayer, 15 Wizard)
Hitpoints
515
Strength
17
Intelligence
30
AC
30
Dexterity
18
Wisdom
18
DC
29
Constitution
18
Charisma
18

"I am Devlin Evans, The Spellslinger. Nephew of General David Evans and Descendant of King Egar.

Traveller and Adventurer, there is no place I won't go and nothing I fear.
Member of The Stapmede, those who can stand toe to toe against the Champion of Champions, those who stood fast and survived against 1000 men, and those who can slay great beasts of this world.
Oliphants, Dragons and Kraken have been felled by my hands.
In the inhospitable environment to the east, I conquered the sands of the Dune Sea. Not only surviving where so may before had perished, but able to slay an Imperial Moff.
A creature so great and powerful, few can claim to have encountered one so close and live to tell the tale.
Ally of Sphera, I have the will to partner my own powers with that of this great weapon.
A savant of the arcane, I have what it takes to subjugate the mind and manipulate the soul.
The shadows I weave spin themselves to a web that roots itself in reality, and can harm you in ways you never thought possible.
Alone I am strong, but with the power of my allies we become unstoppable."

Biography

Pre-Campaign

Early Life

Devlin is the son of Scarlet Brien and Cane Ablebody, he is also the nephew of General David Evans. As Scarlet was now in charge of the group home where she grew up, he was raised in the same home as his mother and uncle. He had a good relationship with both, and regularly traveled to Venycl to visit his uncle, and cousins in the Jackson family (Trent, Lauren, Rosie and Lacey)

He was friends with many of the children, but his best friend was a girl his age from the Eastern Lands named Darua Aurad. These two got up to a lot of mischief and had lots of small adventures in the surrounding area. The most notable, and also last of their adventures was a time when they decided to explore a nearby system of caves when they were 16. They had managed to get deep into the caves, but the cave was used as a base for a group of thieves who had been stealing magical items and selling them on the black market. When they were discovered, the thieves set attack dogs on them. Darua then revealed her innate magical abilities and was able to use her spells to defend them from the attack. As the thieves came back for them to attack again, a group of Cigam wizards intercepted them and were able to defeat the thieves. They had seen Darua’s abilities and invited her to join the Cigam to be trained. Darua went with them, and they have not seen each other since.

Career

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Devlin when he first joined The Stampede

Influenced by his uncle’s career in the military, Devlin grew up wanting to do his part to help others. He moved to the town north of Riverdale named Remire, and joined the Sheriff’s office as a lawman. He then steadily rose through the ranks and became Sheriff at the age of 29.

Throughout this time in Remire, he began to enjoy playing cards in the towns saloon, and did casually enjoy betting on card games every now and then. He also befriended the towns local Cigam wizard, Duke Barrow, and took a strong interest in magic, in order to hopefully one day reconnect with his childhood friend Darua.

(Also, early during this time he learned of the death of his cousin Trent, and later the disappearance of Lauren, Rosie and Lacey, and his Aunt Lexi)

More recently in his career, Duke approached him with a request to apprehend a group of thieves who had been stealing magical items, led by a rouge wizard named Harrison Newton. Armed with the knowledge of magic he had obtained after studying it for so long, he was able to apprehend the majority of the thieves with ease, however, the rogue wizard Newton escaped.

Joining the Cigam

Because of his work taking down the thieves and his knowledge of magic,and a recommendation from Duke, he was invited to join the Cigam, which he gratefully accepted. He then met with a man named Vylqwyn, who knew of his family relation to Evans and told him to join forces with ‘The Stampede’, a group of adventurers who had also joined the Cigam recently. He believed Devlin could aid them, and they could aid him as they complete their training together. As he traveled to Kansley to meet with the group, he rode through Furklend where he met with his uncle. Evans told him the true fate of his cousins. Trent was alive and with his family in Varland, and Lexi was seemingly trapped in the Primordial Realm. The main clue to get to them was a man named Cane. He said The Stampede would be able to help find him, and passed on his quest to find the Jackson family to his nephew. Knowing his role had been passed on, Evans could return to the fight against the Gnomes.

Joining The Stampede

Devlin met up with the rest of the party in Kansley, with the objective of joining them to meet Cane. He met them during the aftermath of Illy's attempt to steal the golden dagger of Naurel. Luckily he managed to meet them as they were about to depart for Little Rock and he joined them for their adventures.

Campaign

(A full summary of Devlin's adventures with the Stampede can be found on the Cigam Campiagin Summary page)

Devlin has had many adventures with the Stampede, but there are many important highlights

  • Graduating as a Green Robes Cigam
  • Saving King Burto of the Dwarves from a coup
  • Travelling the Dune Sea and claiming a mighty weapon; Sphera
  • Aiding Illy in finding all the Blades of Naurel and becoming Queen
  • Helping Temp become the new Jack and Capitaine du Est
  • Claiming the Mask of King Egar and becoming Emperor of the Emorian Empire
  • Travelling to literal Hell and helping claim the Axe of Durm to help Fenrisulfr become Queen of the Giants
  • Allying the entire continent against a common threat
  • Becoming a Slayer, a powerful being with the ability to create and destroy energy

Campaign's End

At the end of Devlin's adventure with the Stampede, they fought and defeated the God Draziw, which tore down the barriers between worlds and allowed Rerecros, another God, to bring his armies into Emoria and take control. This was the end of a costly war which saw the entire continent, and all of its Kingdom's, completely decimated. The party temporarily went their separate ways, Illy and Temp went to the Elven Kingdom, Javid went to check on his people in the former Dune Sea and Devlin and Fenrisulfr stayed in Emor. Here, Devlin and Fenrisulfr, after a heart to heart conversation, came to the conclusion that they no longer had a place in this world after causing so much suffering, and made plans to traverse the newly opened pathways to another world. Without waiting for their friends to return, they left to prepare for their journey. When Illy returned to find her friends gone, the desparately sent messages to them in an attempt to get them to stay and fight, but the pair had made up their minds, and after a heartfelt goodbye (and a couple of light hearted insults between Illy and Devlin) they departed Emoria and entered a new world.

After they had crossed the threshold, they were greeted by a familiar voice. Nic had also left the world of Emoria and welcomed them to 'Level One'.

Description

Physical Description

Devlin is a 6ft tall Human with dark red hair and deep blue eyes. He has rather fair skin compared to most humans. His usual outfit consists of a blue adventuring coat over the top of sturdy tunic and trousers. He wears strong leather boots and always goes with his trusty scarf.

Personality

Devlin is very relaxed and carefree, but when it is time to do his work, he becomes very calculating and logical. He prefers to find a non violent solution to a conflict, but will not hesitate to fight when his hand is forced.

Spells & Abilities

Spells

Spellbook

Cantrips 1st Level 2nd Level
Booming Blade, Fire Bolt, Green-Flame Blade, Mage Hand, Minor Illusion, Light Catapult, Colour Spray, Feather Fall, Find Familiar, Ice Knife, Mage Armour, Shield, Silent Image, Sleep Aganazzar's Scorcher, Arcane Lock, Detect Thoughts, Dragon's Breath, Mirror Image, Shadow Blade, Web
3rd Level 4th Level 5th Level
Blink, Counterspell, Fireball, Fly, Lightning Bolt, Major Image, Phantom Steed, Remove Curse, Sending, Tidal Wave, Vampyric Touch Fabricate, Ice Storm, Mordenkainen's Faithful Hound, Phantasmal Killer, Polymorph Animate Objects, Conjure Elemental, Creation, Mass Cure Wounds, Mislead, Steel Wind Strike, Synaptic Static, Wall of Force
6th Level 7th Level 8th Level
Chain Lightning, Create Homunculus, Gravity Fissure, Heal, Magic Jar, Tenser's Transformation Delayed Blast Fireball, Mirage Arcane, Mordenkainen's Magnificent Mansion, Power Word Pain, Sequester, Teleport Antimagic Field, Clone, Feeblemind, Illusory Dragon
9th Level
Blade of Disaster, Meteor Swarm


Sphera

Creation Spells Destruction Spells Manipulation Spells
Chromatic Orb, Cone of Cold, Earthquake, Fire Storm, Tidal Wave Antimagic Field, Disintegrate, Dispel Magic, Power Word Kill, Protection from Evil and Good Darkness, Mass Suggestion, Project Image, Sleep, Weird
Modification Spells Revelation Spells
Abi-Dalzim's Horrid Wilting, Disguise Self, Flesh to Stone, Life Transference, True Polymorph Detect Magic, Foresight, Legend Lore, Tongues, True Seeing


Abilities

Arcane Recovery Bladesong Minor Alchemy
Once per day, Devlin can regain spell slots equal to half his wizard level during a short rest. Using magic, Devlin can empower his defense and acrobatic skill while unarmoured. Devlin can transmute simple materials to other kinds of material.
Shapechanger Song of Defense and Victory Master Transmuter
Because of his skill in transmutation magic, Devlin can cast polymorph on himself at no cost. Devlin is able to further increase his defense and attack power during Bladesong. A complete master of Transmutation magic, Devlin can use his transmuter's stone in a varieety of powerful ways.
Slayer Abilities Alternate Profiles
Upon becoming a Slayer, Devlin gained access to several powerful abilities that increase his health, defensive and offensive capabilities. As a Slayer, Devlin is able to completely change his class profile after a long rest.

Equipment

Weapons

As a wizard, Devlin did not carry many weapons, but he has recently picked up some weaponry.

Gnomish Silver Dagger Eliath's Claw Sphera
A silver dagger gifted to him by the Gnomish Queenmother. It has a mechanism that enables the blade to fire from the hilt. A large sword that previously belonged to his Uncle Evans. It was given to him by Lord Luman, after Evans' disappearance. An artefact level magical staff that contains the spirit of an ancient wizard. It provides him the ability to absorb spells and gives him access to more magic.

Armor

Devlin's Demon Within Stampede Helmet Myckal Armour
A set of Moff Silk plate armour. The materials were provided by Xavier Zulu as part of a trade for Imago's Mirrors. It functons as +3 plate armour and increases his spellcasting abilities. An ornate golden helmet in the shape of a tiger's head. It was gifted by Emporer Yro of the Suvres. A suit of desert armour provided by the Suvres. It functions as a set of +3 plate armour, and is complete with a cowboy hat.

Other Equipment

Eldritch Scarf Mind's Eye Belt of Durm
Devlin's trusty scarf. It is made of pitch black fabric, and items can be placed in it like a bag of holding. The artefact Devlin made as part of his journey to become a Slayer. It greatly increases his ability to cast multiple spells at the same time and can use its gaze to prevent his allies from being attacked. A diamond belt recovered from the deepest depths of Kazelmoore. It greatly enhances strength, dexterity and constitution.
Tome of Devlin Egar's Mask Gorget of the King's Heroes
An ornate gold and diamond tome he found in Gelus Frigor's lab. It lets Devlin instantly copy a spell into it at a fraction of the time and cost. A golden mask that Devlin retrieved from Groth that once belonged to King Egar. It gives him great boons depending on his emotional state (Calm(intelligence), Sad(wisdom), Glad(charisma) or Mad(strength)) Rewarded from King Burto of Varland for defending him from an attempted coup. It is made of runelite and gives Devlin much better defence from magical attacks.
Cigam Ring Groth Ring Magic Rings
A Yellow Cigam ring given by Xavier Zulu, it possesses some minor properties of a Cigam amulet. A ring given to Devlin from Groth. It lets the party have advantage on all saving throws if they spend some time strategising. It can also split the damage received between Devlin and another person. A set of rings purchased in Sam's Emporium. One lets him move over sand as if it was normal terrain, one ring stores potions that let him heal, one ring is part of a network of telepathy rings used to communicate with the rest of the party, and one is a ring of regeneration.
Pouches
Devlin owns a many handed pouch to allow him to share a bag with the Stampede. He also owns an infinite coin pouch to hold his money.

Additional Skills & Languages

Skills

Because of his study in magic working alongside Duke in Remire, Devlin has a good understanding of the arcane.

Devlin enjoys researching history, and as such is able to recall details of the past.

Beacuse of his work as an Sheriff, Devlin is a proficient investigator, and is quite insightful to the motivations of others.

During his Cigam training inside the dragonling, he gained an understanding of basic medicine.

Before joining Cigam, Devlin was not interested in learning about military equipment such as armour and weapons. However during his training, and armed with the knowledge of a coming conflict, Devlin chose to train and learn how to wield these items for the future.

Upon activating his dormant Slayer power, Devlin found that certain skills had been increased. His understanding of the arcane and investigation increased, and he gained new understanding on how to be more perceptive and stealthy. His knowledge of deities and the nature around him also increased.

Languages

  • Common: Raised in Emoria, Devlin speaks common.
  • Elvish: As part of his studies, Devlin learned Elvish
  • Celestial: When he was beginning to study magic, Devlin learned the ability to understand Celestial
  • Mountaineer: Devlin learned Mountaineer during his studies.
  • Gnomish: Upon becoming a Slayer, Devlin poured energy into learning a new language.
  • Abyssal: The ability to speak Abyssal is granted to him from his Moff Silk armour 'Devlin's Demon Within'
  • Draconic: With some of his Slayer Profiles, Devlin can temporarily understand Draconic